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Dark and Darker Movement Guide: Can You Sprint, Dodge, and Roll

Sep-06-2024 PST Dark And Darker

Movement in Dark and Darker is one of the key challenges players face, and it adds to the overall difficulty of this unforgiving dungeon crawler. If you're wondering about mobility mechanics, such as sprinting, dodging, and rolling, this guide covers everything you need to know about how movement works in the game.

Dark and Darker Movement Guide: Can You Sprint, Dodge, and Roll

Can You Sprint, Dodge, or Roll in Dark and Darker?

No Sprinting (Mostly):

Can you sprint in Dark and Darker? The short answer is no—at least, not for every class. The Fighter is the only class that can sprint, and even then, it's tied to an ability with a cooldown. So, unless you're playing a Fighter, you'll have to move at a slower pace throughout the dungeon.

No Dodging or Rolling: There are no options to dodge, roll, or back-step in Dark and Darker. Despite how common these mobility features are in other fantasy and dungeon-crawling games, they are deliberately absent here.

No Strafing: Movement is limited to walking forward, backward, crouching, and jumping, without the fluid side-to-side movement seen in many other titles. Even for faster classes like Rogue, the lack of evasive maneuvers means you'll need to rely on timing and positioning more than anything else.


Why No Mobility Features?

The lack of movement options, such as sprinting or rolling, may seem frustrating at first, but it's part of Dark and Darker's core design. This slower, more tactical approach to movement forces players to focus on positioning, patience, and methodical combat. The limitations make every decision—whether to engage or retreat—more impactful.


Enemies Share the Same Speed: While you're limited in mobility, so are your enemies. Most mobs in Dark and Darker move at a slow, predictable pace, so as long as you're careful, you can avoid damage by maintaining distance and using the environment to your advantage.


Full Movement and Mobility Guide for Dark and Darker

Here's a breakdown of the available movement options:

Walk: Your basic mode of movement. You'll spend most of your time at this speed.

Crouch: Useful for sneaking through tight spaces or dodging certain traps. Crouching can also help you avoid enemy detection in dark areas.

Jump: Handy for reaching elevated places or avoiding obstacles. Jumping also gives you the ability to attack from above when crouched on objects.


Class-Specific Movement Speeds

While every class is restricted in movement, some have slight differences in speed:

Rogue: The fastest class, though not by much, Rogue can move a bit quicker than others, making them better suited for hit-and-run tactics.

Barbarian: The slowest class, but compensates with high damage output and tackiness. You'll need to be more strategic when playing as a Barbarian, as you can't retreat easily.

Fighter: As mentioned, the Fighter is the only class with a sprint ability, but it comes with a cooldown, so it must be used wisely.

Druid: This class has a unique movement mechanic. By transforming into different creatures, you can adjust your speed accordingly. Smaller creatures like rats move faster, while larger forms like bears are slower but more powerful.


Tips for Navigating the Mobility Limits

Positioning is Key: Since you can't dodge or roll, positioning becomes your best defense. Keep enemies at a distance and use objects in the environment to block attacks.

Stick With Your Group: If you're playing with a team, stay close to your allies. Having a backup is essential when you're cornered or overwhelmed by mobs.

Use Jumping for Mobility: While you can't sprint, you can use jumping to avoid certain traps or reach high ground. Jumping over obstacles can also slow down enemies.

Close Doors Behind You: Since you can't run from enemies, a good tactic is to close doors behind you when retreating, slowing down pursuing mobs or other players.

Control the Battlefield: Use your limited speed to control where and how fights take place. Lead enemies into choke points or use the terrain to outmaneuver them.


Surviving with Limited Mobility

In Dark and Darker, combat is a slow, methodical process. Without the option to dodge or sprint, it's critical to:

Choose battles carefully: If you're solo, don't take on too many enemies at once, as your ability to escape is limited.

Manage your cooldowns: If you're playing as a Fighter, save your sprint ability for when you truly need to escape or chase down an enemy.

Rely on teamwork: If playing with friends, coordinate your attacks to avoid getting overwhelmed. Having someone to cover you when retreating is invaluable.


Conclusion: Moving Smarter, Not Faster

While Dark and Darker limits mobility options, it encourages a more thoughtful and strategic approach to combat and exploration. Understanding your class's speed, mastering positioning, and using the environment effectively will help you overcome the game's movement limitations.

If you're looking for more Dark and Darker Gold or Items, knowing how to navigate these dungeons carefully are the first step to becoming a true dungeon-crawling expert.




MMOexp Dark and Darker Team